{-# LANGUAGE MagicHash #-}
{-# LANGUAGE UnboxedTuples #-}
{-# LANGUAGE BangPatterns #-}
module Basement.Base16
( unsafeConvertByte
, hexWord16
, hexWord32
, escapeByte
, Base16Escape(..)
) where
import GHC.Prim (Addr#, indexWord8OffAddr#, word2Int#, chr#)
import GHC.Types
import GHC.Word
import Basement.Types.Char7
import Basement.Compat.Primitive
data Base16Escape = Base16Escape {-# UNPACK #-} !Char7 {-# UNPACK #-} !Char7
unsafeConvertByte :: Word8# -> (# Word8#, Word8# #)
unsafeConvertByte :: Word8# -> (# Word8#, Word8# #)
unsafeConvertByte Word8#
b = (# Table -> Word8# -> Word8#
r Table
tableHi Word8#
b, Table -> Word8# -> Word8#
r Table
tableLo Word8#
b #)
where
r :: Table -> Word8# -> Word8#
r :: Table -> Word8# -> Word8#
r (Table !Addr#
table) Word8#
index = Addr# -> Int# -> Word8#
indexWord8OffAddr# Addr#
table (Word8# -> Int#
word2Int# (Word8# -> Word8#
word8ToWord# Word8#
index))
{-# INLINE unsafeConvertByte #-}
escapeByte :: Word8 -> Base16Escape
escapeByte :: Word8 -> Base16Escape
escapeByte !(W8# Word8#
b) = Char7 -> Char7 -> Base16Escape
Base16Escape (Table -> Word8# -> Char7
r Table
tableHi Word8#
b) (Table -> Word8# -> Char7
r Table
tableLo Word8#
b)
where
r :: Table -> Word8# -> Char7
r :: Table -> Word8# -> Char7
r (Table !Addr#
table) Word8#
index = Word8 -> Char7
Char7 (Word8# -> Word8
W8# (Addr# -> Int# -> Word8#
indexWord8OffAddr# Addr#
table (Word8# -> Int#
word2Int# (Word8# -> Word8#
word8ToWord# Word8#
index))))
{-# INLINE escapeByte #-}
hexWord16 :: Word16 -> (Char, Char, Char, Char)
hexWord16 :: Word16 -> (Char, Char, Char, Char)
hexWord16 (W16# Word8#
w) = (Word8# -> Char
toChar Word8#
w1,Word8# -> Char
toChar Word8#
w2,Word8# -> Char
toChar Word8#
w3,Word8# -> Char
toChar Word8#
w4)
where
toChar :: Word8# -> Char
toChar :: Word8# -> Char
toChar Word8#
c = Char# -> Char
C# (Int# -> Char#
chr# (Word8# -> Int#
word2Int# (Word8# -> Word8#
word8ToWord# Word8#
c)))
!(# Word8#
w1, Word8#
w2 #) = Word8# -> (# Word8#, Word8# #)
unsafeConvertByte (Word8# -> Word8#
word16ToWord8# (Word8# -> Int# -> Word8#
uncheckedShiftRLWord16# Word8#
w Int#
8#))
!(# Word8#
w3, Word8#
w4 #) = Word8# -> (# Word8#, Word8# #)
unsafeConvertByte (Word8# -> Word8#
word16ToWord8# Word8#
w)
hexWord32 :: Word32 -> (Char, Char, Char, Char, Char, Char, Char, Char)
hexWord32 :: Word32 -> (Char, Char, Char, Char, Char, Char, Char, Char)
hexWord32 (W32# Word8#
w) = (Word8# -> Char
toChar Word8#
w1,Word8# -> Char
toChar Word8#
w2,Word8# -> Char
toChar Word8#
w3,Word8# -> Char
toChar Word8#
w4
,Word8# -> Char
toChar Word8#
w5,Word8# -> Char
toChar Word8#
w6,Word8# -> Char
toChar Word8#
w7,Word8# -> Char
toChar Word8#
w8)
where
toChar :: Word8# -> Char
toChar :: Word8# -> Char
toChar Word8#
c = Char# -> Char
C# (Int# -> Char#
chr# (Word8# -> Int#
word2Int# (Word8# -> Word8#
word8ToWord# Word8#
c)))
!(# Word8#
w1, Word8#
w2 #) = Word8# -> (# Word8#, Word8# #)
unsafeConvertByte (Word8# -> Word8#
word32ToWord8# (Word8# -> Int# -> Word8#
uncheckedShiftRLWord32# Word8#
w Int#
24#))
!(# Word8#
w3, Word8#
w4 #) = Word8# -> (# Word8#, Word8# #)
unsafeConvertByte (Word8# -> Word8#
word32ToWord8# (Word8# -> Int# -> Word8#
uncheckedShiftRLWord32# Word8#
w Int#
16#))
!(# Word8#
w5, Word8#
w6 #) = Word8# -> (# Word8#, Word8# #)
unsafeConvertByte (Word8# -> Word8#
word32ToWord8# (Word8# -> Int# -> Word8#
uncheckedShiftRLWord32# Word8#
w Int#
8#))
!(# Word8#
w7, Word8#
w8 #) = Word8# -> (# Word8#, Word8# #)
unsafeConvertByte (Word8# -> Word8#
word32ToWord8# Word8#
w)
data Table = Table Addr#
tableLo:: Table
tableLo :: Table
tableLo = Addr# -> Table
Table
Addr#
"0123456789abcdef0123456789abcdef\
\0123456789abcdef0123456789abcdef\
\0123456789abcdef0123456789abcdef\
\0123456789abcdef0123456789abcdef\
\0123456789abcdef0123456789abcdef\
\0123456789abcdef0123456789abcdef\
\0123456789abcdef0123456789abcdef\
\0123456789abcdef0123456789abcdef"#
tableHi :: Table
tableHi :: Table
tableHi = Addr# -> Table
Table
Addr#
"00000000000000001111111111111111\
\22222222222222223333333333333333\
\44444444444444445555555555555555\
\66666666666666667777777777777777\
\88888888888888889999999999999999\
\aaaaaaaaaaaaaaaabbbbbbbbbbbbbbbb\
\ccccccccccccccccdddddddddddddddd\
\eeeeeeeeeeeeeeeeffffffffffffffff"#