Safe Haskell | None |
---|---|
Language | Haskell2010 |
Internal implementation details for Data.Pool .
This module is intended for internal use only, and may change without warning in subsequent releases.
Synopsis
-
data
Pool
a =
Pool
{
- poolConfig :: !( PoolConfig a)
- localPools :: !( SmallArray ( LocalPool a))
- reaperRef :: !( IORef ())
- data LocalPool a = LocalPool { }
- data Stripe a = Stripe { }
- data Entry a = Entry { }
- data Queue a
-
data
PoolConfig
a =
PoolConfig
{
- createResource :: !( IO a)
- freeResource :: !(a -> IO ())
- poolCacheTTL :: ! Double
- poolMaxResources :: ! Int
- newPool :: PoolConfig a -> IO ( Pool a)
- destroyResource :: Pool a -> LocalPool a -> a -> IO ()
- putResource :: LocalPool a -> a -> IO ()
- destroyAllResources :: Pool a -> IO ()
- getLocalPool :: SmallArray ( LocalPool a) -> IO ( LocalPool a)
- waitForResource :: MVar ( Stripe a) -> MVar ( Maybe a) -> IO ( Maybe a)
- restoreSize :: MVar ( Stripe a) -> IO ()
- cleanStripe :: ( Entry a -> Bool ) -> (a -> IO ()) -> MVar ( Stripe a) -> IO ()
- signal :: Stripe a -> Maybe a -> IO ( Stripe a)
- reverseQueue :: Queue a -> Queue a
Documentation
Striped resource pool based on Control.Concurrent.QSem .
The number of stripes is arranged to be equal to the number of capabilities so that they never compete over access to the same stripe. This results in a very good performance in a multi-threaded environment.
Pool | |
|
A single, capability-local pool.
Stripe of a resource pool. If
available
is 0, the list of threads waiting
for a resource (each with an associated
MVar
) is
queue ++ reverse queueR
.
An existing resource currently sitting in a pool.
A queue of MVarS corresponding to threads waiting for resources.
Basically a monomorphic list to save two pointer indirections.
data PoolConfig a Source #
Configuration of a
Pool
.
PoolConfig | |
|
newPool :: PoolConfig a -> IO ( Pool a) Source #
Create a new striped resource pool.
The number of stripes is equal to the number of capabilities.
Note:
although the runtime system will destroy all idle resources when the
pool is garbage collected, it's recommended to manually call
destroyAllResources
when you're done with the pool so that the resources
are freed up as soon as possible.
destroyResource :: Pool a -> LocalPool a -> a -> IO () Source #
Destroy a resource.
Note that this will ignore any exceptions in the destroy function.
destroyAllResources :: Pool a -> IO () Source #
Destroy all resources in all stripes in the pool.
Note that this will ignore any exceptions in the destroy function.
This function is useful when you detect that all resources in the pool are
broken. For example after a database has been restarted all connections
opened before the restart will be broken. In that case it's better to close
those connections so that
takeResource
won't take a broken connection from
the pool but will open a new connection instead.
Another use-case for this function is that when you know you are done with the pool you can destroy all idle resources immediately instead of waiting on the garbage collector to destroy them, thus freeing up those resources sooner.
getLocalPool :: SmallArray ( LocalPool a) -> IO ( LocalPool a) Source #
Get a capability-local pool.
waitForResource :: MVar ( Stripe a) -> MVar ( Maybe a) -> IO ( Maybe a) Source #
Wait for the resource to be put into a given
MVar
.
restoreSize :: MVar ( Stripe a) -> IO () Source #
If an exception is received while a resource is being created, restore the original size of the stripe.
cleanStripe :: ( Entry a -> Bool ) -> (a -> IO ()) -> MVar ( Stripe a) -> IO () Source #
Free resource entries in the stripes that fulfil a given condition.
reverseQueue :: Queue a -> Queue a Source #